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(+1)

This game is great, the streamlined visuals, the almost puzzle like mechanics of figuring out how that darned square moves, the added details of mocking text and a speedrun timer. I couldn't get past the "Feeling agile?" level, but everything about this game screams quality.

The awkward movement means this concept probably wouldn't do well past a jam game, but as a proof of concept it's fantastic.

P.S. I also loved this games ability to introduce pretty much no new mechanics because it didn't need them.

(+1)

now I get it `Too much space` lol xD. I think the game is good, but with more polishing and some sound and visual effects, it would be really awesome. Good luck!

Hey dest1337, I can't figure out how to message people on itch.io, but I wanted to ask if you'd be interested in teaming up for a game jam sometime?
I was in the game jam with you when you made Rectone, and thought it was so cool, and I see that since then, you've made some more awesome games.  

It looks like we've both taken a step away from dev for awhile, and I'm hoping you might be ready to jump back into it. Call me crazy, but I think we could make something pretty cool together :)

Message me on Discord if you see this: Thxrst#1906

(If we can't team up, take this as a compliment. Your game design is memorable)
<3